Files
start-os/sdk/package/lib/mainFn/HealthDaemon.ts
Aiden McClelland f2142f0bb3 add documentation for ai agents (#3115)
* add documentation for ai agents

* docs: consolidate CLAUDE.md and CONTRIBUTING.md, add style guidelines

- Refactor CLAUDE.md to reference CONTRIBUTING.md for build/test/format info
- Expand CONTRIBUTING.md with comprehensive build targets, env vars, and testing
- Add code style guidelines section with conventional commits
- Standardize SDK prettier config to use single quotes (matching web)
- Add project-level Claude Code settings to disable co-author attribution

* style(sdk): apply prettier with single quotes

Run prettier across sdk/base and sdk/package to apply the
standardized quote style (single quotes matching web).

* docs: add USER.md for per-developer TODO filtering

- Add agents/USER.md to .gitignore (contains user identifier)
- Document session startup flow in CLAUDE.md:
  - Create USER.md if missing, prompting for identifier
  - Filter TODOs by @username tags
  - Offer relevant TODOs on session start

* docs: add i18n documentation task to agent TODOs

* docs: document i18n ID patterns in core/

Add agents/i18n-patterns.md covering rust-i18n setup, translation file
format, t!() macro usage, key naming conventions, and locale selection.
Remove completed TODO item and add reference in CLAUDE.md.

* chore: clarify that all builds work on any OS with Docker
2026-02-06 00:10:16 +01:00

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6.2 KiB
TypeScript

import { HealthCheckResult } from '../health/checkFns'
import { defaultTrigger } from '../trigger/defaultTrigger'
import { Ready } from './Daemons'
import { Daemon } from './Daemon'
import { SetHealth, Effects, SDKManifest } from '../../../base/lib/types'
const oncePromise = <T>() => {
let resolve: (value: T) => void
const promise = new Promise<T>((res) => {
resolve = res
})
return { resolve: resolve!, promise }
}
export const EXIT_SUCCESS = 'EXIT_SUCCESS' as const
/**
* Wanted a structure that deals with controlling daemons by their health status
* States:
* -- Waiting for dependencies to be success
* -- Running: Daemon is running and the status is in the health
*
*/
export class HealthDaemon<Manifest extends SDKManifest> {
private _health: HealthCheckResult = { result: 'waiting', message: null }
private healthWatchers: Array<() => unknown> = []
private running = false
private started?: number
private resolveReady: (() => void) | undefined
private resolvedReady: boolean = false
private readyPromise: Promise<void>
constructor(
readonly daemon: Daemon<Manifest> | null,
readonly dependencies: HealthDaemon<Manifest>[],
readonly id: string,
readonly ready: Ready | typeof EXIT_SUCCESS,
readonly effects: Effects,
) {
this.readyPromise = new Promise(
(resolve) =>
(this.resolveReady = () => {
resolve()
this.resolvedReady = true
}),
)
this.dependencies.forEach((d) => d.addWatcher(() => this.updateStatus()))
}
/** Run after we want to do cleanup */
async term(termOptions?: {
signal?: NodeJS.Signals | undefined
timeout?: number | undefined
destroySubcontainer?: boolean
}) {
this.healthWatchers = []
this.running = false
this.healthCheckCleanup?.()
await this.daemon?.term({
...termOptions,
})
}
/** Want to add another notifier that the health might have changed */
addWatcher(watcher: () => unknown) {
this.healthWatchers.push(watcher)
}
get health() {
return Object.freeze(this._health)
}
private async changeRunning(newStatus: boolean) {
if (this.running === newStatus) return
this.running = newStatus
if (newStatus) {
console.debug(`Launching ${this.id}...`)
this.setupHealthCheck()
this.daemon?.start()
this.started = performance.now()
} else {
console.debug(`Stopping ${this.id}...`)
this.daemon?.term()
await this.turnOffHealthCheck()
}
}
private healthCheckCleanup: (() => Promise<null>) | null = null
private async turnOffHealthCheck() {
await this.healthCheckCleanup?.()
this.resolvedReady = false
this.readyPromise = new Promise(
(resolve) =>
(this.resolveReady = () => {
resolve()
this.resolvedReady = true
}),
)
}
private async setupHealthCheck() {
this.daemon?.onExit((success) => {
if (success && this.ready === 'EXIT_SUCCESS') {
this.setHealth({ result: 'success', message: null })
} else if (!success) {
this.setHealth({
result: 'failure',
message: `${this.id} daemon crashed`,
})
} else if (!this.daemon?.isOneshot()) {
this.setHealth({
result: 'failure',
message: `${this.id} daemon exited`,
})
}
})
if (this.ready === 'EXIT_SUCCESS') return
if (this.healthCheckCleanup) return
const trigger = (this.ready.trigger ?? defaultTrigger)(() => ({
lastResult: this._health.result,
}))
const { promise: status, resolve: setStatus } = oncePromise<{
done: true
}>()
const { promise: exited, resolve: setExited } = oncePromise<null>()
new Promise(async () => {
if (this.ready === 'EXIT_SUCCESS') return
for (
let res = await Promise.race([status, trigger.next()]);
!res.done;
res = await Promise.race([status, trigger.next()])
) {
const response: HealthCheckResult = await Promise.resolve(
this.ready.fn(),
).catch((err) => {
return {
result: 'failure',
message: 'message' in err ? err.message : String(err),
}
})
await this.setHealth(response)
}
setExited(null)
}).catch((err) => console.error(`Daemon ${this.id} failed: ${err}`))
this.healthCheckCleanup = async () => {
setStatus({ done: true })
await exited
this.healthCheckCleanup = null
return null
}
}
onReady() {
return this.readyPromise
}
get isReady() {
return this.resolvedReady
}
private async setHealth(health: HealthCheckResult) {
const changed = this._health.result !== health.result
this._health = health
if (this.resolveReady && health.result === 'success') {
this.resolveReady()
}
if (changed) this.healthWatchers.forEach((watcher) => watcher())
if (this.ready === 'EXIT_SUCCESS') return
const display = this.ready.display
if (!display) {
return
}
let result = health.result
if (
result === 'failure' &&
this.started &&
performance.now() - this.started <= (this.ready.gracePeriod ?? 10_000)
)
result = 'starting'
if (result === 'failure') {
console.error(`Health Check ${this.id} failed:`, health.message)
}
await this.effects.setHealth({
...health,
id: this.id,
name: display,
result,
} as SetHealth)
}
async updateStatus() {
const healths = this.dependencies.map((d) => ({
health: d.running && d._health,
id: d.id,
display: typeof d.ready === 'object' ? d.ready.display : null,
}))
const waitingOn = healths.filter(
(h) => !h.health || h.health.result !== 'success',
)
if (waitingOn.length)
console.debug(
`daemon ${this.id} waiting on ${waitingOn.map((w) => w.id)}`,
)
if (waitingOn.length) {
const waitingOnNames = waitingOn.flatMap((w) =>
w.display ? [w.display] : [],
)
const message = waitingOnNames.length ? waitingOnNames.join(', ') : null
await this.setHealth({ result: 'waiting', message })
} else {
await this.setHealth({ result: 'starting', message: null })
}
await this.changeRunning(!waitingOn.length)
}
}