Files
start-os/core/src/status/mod.rs
Aiden McClelland 10a5bc0280 fix: add restart_again flag to DesiredStatus::Restarting
When a restart is requested while the service is already restarting
(stopped but not yet started), set restart_again so the actor will
perform another stop→start cycle after the current one completes.
2026-03-11 15:18:46 -06:00

172 lines
4.8 KiB
Rust

use std::collections::BTreeMap;
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use ts_rs::TS;
use crate::HealthCheckId;
use crate::error::ErrorData;
use crate::prelude::*;
use crate::service::start_stop::StartStop;
use crate::status::health_check::NamedHealthCheckResult;
pub mod health_check;
#[derive(Debug, Default, Deserialize, Serialize, HasModel, TS)]
#[serde(rename_all = "camelCase")]
#[model = "Model<Self>"]
pub struct StatusInfo {
pub health: BTreeMap<HealthCheckId, NamedHealthCheckResult>,
pub error: Option<ErrorData>,
#[ts(type = "string | null")]
pub started: Option<DateTime<Utc>>,
pub desired: DesiredStatus,
}
impl StatusInfo {
pub fn stop(&mut self) {
self.desired = self.desired.stop();
self.health.clear();
}
}
impl Model<StatusInfo> {
pub fn start(&mut self) -> Result<(), Error> {
self.as_desired_mut().map_mutate(|s| Ok(s.start()))?;
Ok(())
}
pub fn started(&mut self) -> Result<(), Error> {
self.as_started_mut()
.map_mutate(|s| Ok(Some(s.unwrap_or_else(|| Utc::now()))))?;
self.as_desired_mut().map_mutate(|s| {
Ok(match s {
DesiredStatus::Restarting {
restart_again: true,
} => {
// Clear the flag but stay Restarting so actor will stop→start again
DesiredStatus::Restarting {
restart_again: false,
}
}
DesiredStatus::Restarting {
restart_again: false,
} => DesiredStatus::Running,
a => a,
})
})?;
Ok(())
}
pub fn stop(&mut self) -> Result<(), Error> {
self.as_desired_mut().map_mutate(|s| Ok(s.stop()))?;
self.as_health_mut().ser(&Default::default())?;
Ok(())
}
pub fn stopped(&mut self) -> Result<(), Error> {
self.as_started_mut().ser(&None)?;
self.as_health_mut().ser(&Default::default())?;
Ok(())
}
pub fn restart(&mut self) -> Result<(), Error> {
let started = self.as_started().transpose_ref().is_some();
self.as_desired_mut()
.map_mutate(|s| Ok(s.restart(started)))?;
self.as_health_mut().ser(&Default::default())?;
Ok(())
}
pub fn init(&mut self) -> Result<(), Error> {
self.stopped()?;
self.as_desired_mut().map_mutate(|s| {
Ok(match s {
DesiredStatus::BackingUp {
on_complete: StartStop::Start,
} => DesiredStatus::Running,
DesiredStatus::BackingUp {
on_complete: StartStop::Stop,
} => DesiredStatus::Stopped,
DesiredStatus::Restarting { .. } => DesiredStatus::Running,
x => x,
})
})?;
Ok(())
}
}
#[derive(Debug, Clone, Copy, Deserialize, Serialize, PartialEq, Eq, TS)]
#[serde(tag = "main")]
#[serde(rename_all = "kebab-case")]
#[serde(rename_all_fields = "camelCase")]
pub enum DesiredStatus {
Stopped,
Restarting {
#[serde(default)]
restart_again: bool,
},
Running,
BackingUp {
on_complete: StartStop,
},
}
impl Default for DesiredStatus {
fn default() -> Self {
Self::Stopped
}
}
impl DesiredStatus {
pub fn running(&self) -> bool {
match self {
Self::Running
| Self::Restarting { .. }
| Self::BackingUp {
on_complete: StartStop::Start,
} => true,
Self::Stopped
| Self::BackingUp {
on_complete: StartStop::Stop,
} => false,
}
}
pub fn run_state(&self) -> StartStop {
if self.running() {
StartStop::Start
} else {
StartStop::Stop
}
}
pub fn backing_up(&self) -> Self {
Self::BackingUp {
on_complete: self.run_state(),
}
}
pub fn stop(&self) -> Self {
match self {
Self::BackingUp { .. } => Self::BackingUp {
on_complete: StartStop::Stop,
},
_ => Self::Stopped,
}
}
pub fn start(&self) -> Self {
match self {
Self::BackingUp { .. } => Self::BackingUp {
on_complete: StartStop::Start,
},
Self::Stopped => Self::Running,
x => *x,
}
}
pub fn restart(&self, started: bool) -> Self {
match self {
Self::Running => Self::Restarting {
restart_again: false,
},
Self::Restarting { .. } if !started => Self::Restarting {
restart_again: true,
},
x => *x,
}
}
}