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https://github.com/Start9Labs/start-os.git
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* addHealthCheck on Daemons * fix bug that prevents domains without protocols from being deleted * fixes from testing * version bump * add sdk version to UI * fix useEntrypoint * fix dependency health check error display * minor fixes * beta.29 * fixes from testing * beta.30 * set /etc/os-release (#2918) * remove check-monitor from kiosk (#2059) * add units for progress (#2693) * use new progress type * alpha.7 * fix up pwa stuff * fix wormhole-squashfs and prune boot (#2964) * don't exit on expected errors * use bash --------- Co-authored-by: Matt Hill <mattnine@protonmail.com>
226 lines
6.1 KiB
TypeScript
226 lines
6.1 KiB
TypeScript
import { HealthCheckResult } from "../health/checkFns"
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import { defaultTrigger } from "../trigger/defaultTrigger"
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import { Ready } from "./Daemons"
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import { Daemon } from "./Daemon"
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import { SetHealth, Effects, SDKManifest } from "../../../base/lib/types"
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import { DEFAULT_SIGTERM_TIMEOUT } from "."
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import { asError } from "../../../base/lib/util/asError"
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import { Oneshot } from "./Oneshot"
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import { SubContainer } from "../util/SubContainer"
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const oncePromise = <T>() => {
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let resolve: (value: T) => void
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const promise = new Promise<T>((res) => {
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resolve = res
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})
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return { resolve: resolve!, promise }
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}
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export const EXIT_SUCCESS = "EXIT_SUCCESS" as const
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/**
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* Wanted a structure that deals with controlling daemons by their health status
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* States:
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* -- Waiting for dependencies to be success
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* -- Running: Daemon is running and the status is in the health
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*
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*/
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export class HealthDaemon<Manifest extends SDKManifest> {
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private _health: HealthCheckResult = { result: "starting", message: null }
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private healthWatchers: Array<() => unknown> = []
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private running = false
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private started?: number
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private resolveReady: (() => void) | undefined
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private resolvedReady: boolean = false
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private readyPromise: Promise<void>
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constructor(
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private readonly daemon: Promise<Daemon<Manifest>> | null,
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private readonly dependencies: HealthDaemon<Manifest>[],
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readonly id: string,
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readonly ready: Ready | typeof EXIT_SUCCESS,
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readonly effects: Effects,
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) {
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this.readyPromise = new Promise(
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(resolve) =>
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(this.resolveReady = () => {
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resolve()
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this.resolvedReady = true
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}),
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)
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this.dependencies.forEach((d) => d.addWatcher(() => this.updateStatus()))
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}
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/** Run after we want to do cleanup */
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async term(termOptions?: {
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signal?: NodeJS.Signals | undefined
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timeout?: number | undefined
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}) {
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this.healthWatchers = []
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this.running = false
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this.healthCheckCleanup?.()
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await this.daemon?.then((d) =>
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d.term({
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...termOptions,
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}),
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)
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}
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/** Want to add another notifier that the health might have changed */
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addWatcher(watcher: () => unknown) {
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this.healthWatchers.push(watcher)
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}
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get health() {
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return Object.freeze(this._health)
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}
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private async changeRunning(newStatus: boolean) {
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if (this.running === newStatus) return
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this.running = newStatus
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if (newStatus) {
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console.debug(`Launching ${this.id}...`)
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this.setupHealthCheck()
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;(await this.daemon)?.start()
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this.started = performance.now()
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} else {
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console.debug(`Stopping ${this.id}...`)
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;(await this.daemon)?.stop()
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this.turnOffHealthCheck()
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this.setHealth({ result: "starting", message: null })
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}
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}
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private healthCheckCleanup: (() => null) | null = null
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private turnOffHealthCheck() {
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this.healthCheckCleanup?.()
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this.resolvedReady = false
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this.readyPromise = new Promise(
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(resolve) =>
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(this.resolveReady = () => {
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resolve()
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this.resolvedReady = true
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}),
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)
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}
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private async setupHealthCheck() {
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const daemon = await this.daemon
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daemon?.onExit((success) => {
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if (success && this.ready === "EXIT_SUCCESS") {
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this.setHealth({ result: "success", message: null })
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} else if (!success) {
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this.setHealth({
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result: "failure",
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message: `${this.id} daemon crashed`,
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})
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} else if (!daemon.isOneshot()) {
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this.setHealth({
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result: "failure",
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message: `${this.id} daemon exited`,
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})
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}
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})
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if (this.ready === "EXIT_SUCCESS") return
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if (this.healthCheckCleanup) return
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const trigger = (this.ready.trigger ?? defaultTrigger)(() => ({
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lastResult: this._health.result,
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}))
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const { promise: status, resolve: setStatus } = oncePromise<{
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done: true
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}>()
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new Promise(async () => {
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if (this.ready === "EXIT_SUCCESS") return
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for (
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let res = await Promise.race([status, trigger.next()]);
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!res.done;
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res = await Promise.race([status, trigger.next()])
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) {
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const response: HealthCheckResult = await Promise.resolve(
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this.ready.fn(),
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).catch((err) => {
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console.error(asError(err))
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return {
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result: "failure",
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message: "message" in err ? err.message : String(err),
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}
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})
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await this.setHealth(response)
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}
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}).catch((err) => console.error(`Daemon ${this.id} failed: ${err}`))
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this.healthCheckCleanup = () => {
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setStatus({ done: true })
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this.healthCheckCleanup = null
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return null
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}
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}
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onReady() {
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return this.readyPromise
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}
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get isReady() {
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return this.resolvedReady
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}
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private async setHealth(health: HealthCheckResult) {
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const changed = this._health.result !== health.result
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this._health = health
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if (this.resolveReady && health.result === "success") {
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this.resolveReady()
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}
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if (changed) this.healthWatchers.forEach((watcher) => watcher())
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if (this.ready === "EXIT_SUCCESS") return
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const display = this.ready.display
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if (!display) {
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return
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}
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let result = health.result
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if (
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result === "failure" &&
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this.started &&
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performance.now() - this.started <= (this.ready.gracePeriod ?? 10_000)
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)
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result = "starting"
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await this.effects.setHealth({
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...health,
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id: this.id,
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name: display,
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result,
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} as SetHealth)
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}
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async updateStatus() {
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const healths = this.dependencies.map((d) => ({
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health: d.running && d._health,
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id: d.id,
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}))
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const waitingOn = healths.filter(
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(h) => !h.health || h.health.result !== "success",
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)
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if (waitingOn.length)
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console.debug(
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`daemon ${this.id} waiting on ${waitingOn.map((w) => w.id)}`,
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)
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this.changeRunning(!waitingOn.length)
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}
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async init() {
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if (this.ready !== "EXIT_SUCCESS" && this.ready.display) {
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this.effects.setHealth({
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id: this.id,
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message: null,
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name: this.ready.display,
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result: "starting",
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})
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}
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await this.updateStatus()
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}
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}
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