Files
patch-db/patch-db/src/locker.rs
2021-12-28 15:29:10 -07:00

1002 lines
36 KiB
Rust

use std::collections::{BTreeMap, VecDeque};
use imbl::{ordset, OrdSet};
use json_ptr::{JsonPointer, SegList};
#[cfg(test)]
use proptest::prelude::*;
use tokio::sync::{mpsc, oneshot};
use crate::handle::HandleId;
pub struct Locker {
sender: mpsc::UnboundedSender<Request>,
}
impl Locker {
pub fn new() -> Self {
let (sender, receiver) = mpsc::unbounded_channel();
tokio::spawn(async move {
let mut trie = Trie::default();
let mut new_requests = RequestQueue {
closed: false,
recv: receiver,
};
// futures::future::select_all will panic if the list is empty
// instead we want it to block forever by adding a channel that will never recv
let (_dummy_send, dummy_recv) = oneshot::channel();
let mut locks_on_lease = vec![dummy_recv];
let (_dummy_send, dummy_recv) = oneshot::channel();
let mut cancellations = vec![dummy_recv];
let mut request_queue = VecDeque::<(Request, OrdSet<HandleId>)>::new();
while let Some(action) =
get_action(&mut new_requests, &mut locks_on_lease, &mut cancellations).await
{
#[cfg(feature = "tracing")]
fn display_session_set(set: &OrdSet<HandleId>) -> String {
use std::fmt::Write;
let mut display = String::from("{");
for session in set.iter() {
write!(display, "{},", session.id);
}
display.replace_range(display.len() - 1.., "}");
display
}
// to prevent starvation we privilege the front of the queue and only allow requests that
// conflict with the request at the front to go through if they are requested by sessions that
// are *currently blocking* the front of the queue
fn process_new_req(
hot_seat: Option<&(Request, OrdSet<HandleId>)>,
req: Request,
trie: &mut Trie,
locks_on_lease: &mut Vec<oneshot::Receiver<LockInfo>>,
request_queue: &mut VecDeque<(Request, OrdSet<HandleId>)>,
) {
match hot_seat {
// hot seat conflicts and request session isn't in current blocking sessions
// so we push it to the queue
Some((hot_req, hot_blockers))
if hot_req.lock_info.conflicts_with(&req.lock_info)
&& !hot_blockers.contains(&req.lock_info.handle_id) =>
{
#[cfg(feature = "tracing")]
{
tracing::info!(
"Deferred: session {} - {} lock on {}",
&req.lock_info.handle_id.id,
&req.lock_info.ty,
&req.lock_info.ptr,
);
tracing::info!(
"Must wait on hot seat request from session {}",
&hot_req.lock_info.handle_id.id
);
}
request_queue.push_back((req, OrdSet::new()))
}
// otherwise we try and service it immediately, only pushing to the queue if it fails
_ => match trie.try_lock(&req.lock_info) {
Ok(()) => {
#[cfg(feature = "tracing")]
tracing::info!(
"Acquired: session {} - {} lock on {}",
&req.lock_info.handle_id.id,
&req.lock_info.ty,
&req.lock_info.ptr,
);
let lease = req.complete();
locks_on_lease.push(lease);
}
Err(blocking_sessions) => {
#[cfg(feature = "tracing")]
{
tracing::info!(
"Deferred: session {} - {} lock on {}",
&req.lock_info.handle_id.id,
&req.lock_info.ty,
&req.lock_info.ptr,
);
tracing::info!(
"Must wait on sessions {}",
&display_session_set(&blocking_sessions)
);
}
request_queue.push_back((req, blocking_sessions))
}
},
}
}
#[cfg(feature = "tracing")]
tracing::trace!("Locker Action: {:#?}", action);
match action {
Action::HandleRequest(mut req) => {
#[cfg(feature = "tracing")]
tracing::debug!("New lock request");
cancellations.extend(req.cancel.take());
let hot_seat = request_queue.pop_front();
process_new_req(
hot_seat.as_ref(),
req,
&mut trie,
&mut locks_on_lease,
&mut request_queue,
);
if let Some(hot_seat) = hot_seat {
request_queue.push_front(hot_seat);
}
}
Action::HandleRelease(lock_info) => {
// release actual lock
trie.unlock(&lock_info);
#[cfg(feature = "tracing")]
{
tracing::info!(
"Released: session {} - {} lock on {} ",
&lock_info.handle_id.id,
&lock_info.ty,
&lock_info.ptr,
);
tracing::debug!("Subtree sessions: {:?}", trie.subtree_sessions());
tracing::debug!("Processing request queue backlog");
}
// try to pop off as many requests off the front of the queue as we can
let mut hot_seat = None;
while let Some((r, _)) = request_queue.pop_front() {
match trie.try_lock(&r.lock_info) {
Ok(()) => {
#[cfg(feature = "tracing")]
tracing::info!(
"Acquired: session {} - {} lock on {}",
&r.lock_info.handle_id.id,
&r.lock_info.ty,
&r.lock_info.ptr,
);
let lease = r.complete();
locks_on_lease.push(lease);
}
Err(new_blocking_sessions) => {
// set the hot seat and proceed to step two
hot_seat = Some((r, new_blocking_sessions));
break;
}
}
}
// when we can no longer do so, try and service the rest of the queue with the new hot seat
let old_request_queue = std::mem::take(&mut request_queue);
for (r, _) in old_request_queue {
// we now want to process each request in the queue as if it was new
process_new_req(
hot_seat.as_ref(),
r,
&mut trie,
&mut locks_on_lease,
&mut request_queue,
)
}
if let Some(hot_seat) = hot_seat {
request_queue.push_front(hot_seat);
}
}
Action::HandleCancel(lock_info) => {
// trie.handle_cancel(lock_info, &mut locks_on_lease)
let entry = request_queue
.iter()
.enumerate()
.find(|(_, (r, _))| r.lock_info == lock_info);
match entry {
None => {
#[cfg(feature = "tracing")]
tracing::warn!(
"Received cancellation for a lock not currently waiting: {}",
lock_info.ptr
);
}
#[allow(unused_variables)]
Some((i, (req, _))) => {
#[cfg(feature = "tracing")]
tracing::info!(
"Canceled: session {} - {} lock on {}",
&req.lock_info.handle_id.id,
&req.lock_info.ty,
&req.lock_info.ptr
);
request_queue.remove(i);
}
}
}
}
#[cfg(feature = "tracing")]
tracing::trace!("Locker Trie: {:#?}", trie);
}
});
Locker { sender }
}
pub async fn lock(
&self,
handle_id: HandleId,
ptr: JsonPointer,
lock_type: LockType,
) -> Result<Guard, LockError> {
struct CancelGuard {
lock_info: Option<LockInfo>,
channel: Option<oneshot::Sender<LockInfo>>,
recv: oneshot::Receiver<Guard>,
}
impl Drop for CancelGuard {
fn drop(&mut self) {
if let (Some(lock_info), Some(channel)) =
(self.lock_info.take(), self.channel.take())
{
self.recv.close();
let _ = channel.send(lock_info);
}
}
}
let lock_info = LockInfo {
handle_id,
ptr,
ty: lock_type,
};
let (send, recv) = oneshot::channel();
let (cancel_send, cancel_recv) = oneshot::channel();
let mut cancel_guard = CancelGuard {
lock_info: Some(lock_info.clone()),
channel: Some(cancel_send),
recv,
};
self.sender
.send(Request {
lock_info,
cancel: Some(cancel_recv),
completion: send,
})
.unwrap();
let res = (&mut cancel_guard.recv).await.unwrap();
cancel_guard.channel.take();
Ok(res)
}
}
struct RequestQueue {
closed: bool,
recv: mpsc::UnboundedReceiver<Request>,
}
#[derive(Debug)]
enum Action {
HandleRequest(Request),
HandleRelease(LockInfo),
HandleCancel(LockInfo),
}
async fn get_action(
new_requests: &mut RequestQueue,
locks_on_lease: &mut Vec<oneshot::Receiver<LockInfo>>,
cancellations: &mut Vec<oneshot::Receiver<LockInfo>>,
) -> Option<Action> {
loop {
if new_requests.closed && locks_on_lease.len() == 1 && cancellations.len() == 1 {
return None;
}
tokio::select! {
a = new_requests.recv.recv() => {
if let Some(a) = a {
return Some(Action::HandleRequest(a));
} else {
new_requests.closed = true;
}
}
(a, idx, _) = futures::future::select_all(locks_on_lease.iter_mut()) => {
locks_on_lease.swap_remove(idx);
return Some(Action::HandleRelease(a.unwrap()))
}
(a, idx, _) = futures::future::select_all(cancellations.iter_mut()) => {
cancellations.swap_remove(idx);
if let Ok(a) = a {
return Some(Action::HandleCancel(a))
}
}
}
}
}
#[derive(Debug, Default)]
struct Trie {
state: LockState,
children: BTreeMap<String, Trie>,
}
impl Trie {
#[allow(dead_code)]
fn all<F: Fn(&LockState) -> bool>(&self, f: F) -> bool {
f(&self.state) && self.children.values().all(|t| t.all(&f))
}
#[allow(dead_code)]
fn any<F: Fn(&LockState) -> bool>(&self, f: F) -> bool {
f(&self.state) || self.children.values().any(|t| t.any(&f))
}
#[allow(dead_code)]
fn subtree_is_lock_free_for(&self, session: &HandleId) -> bool {
self.all(|s| s.sessions().difference(ordset![session]).is_empty())
}
#[allow(dead_code)]
fn subtree_is_exclusive_free_for(&self, session: &HandleId) -> bool {
self.all(|s| match s.clone().erase(session) {
LockState::Exclusive { .. } => false,
_ => true,
})
}
fn subtree_write_sessions<'a>(&'a self) -> OrdSet<&'a HandleId> {
match &self.state {
LockState::Exclusive { w_lessee, .. } => ordset![w_lessee],
_ => self
.children
.values()
.map(|t| t.subtree_write_sessions())
.fold(OrdSet::new(), OrdSet::union),
}
}
fn subtree_sessions<'a>(&'a self) -> OrdSet<&'a HandleId> {
let children = self
.children
.values()
.map(Trie::subtree_sessions)
.fold(OrdSet::new(), OrdSet::union);
self.state.sessions().union(children)
}
fn ancestors_and_trie<'a, S: AsRef<str>, V: SegList>(
&'a self,
ptr: &JsonPointer<S, V>,
) -> (Vec<&'a LockState>, Option<&'a Trie>) {
match ptr.uncons() {
None => (Vec::new(), Some(self)),
Some((first, rest)) => match self.children.get(first) {
None => (vec![&self.state], None),
Some(t) => {
let (mut v, t) = t.ancestors_and_trie(&rest);
v.push(&self.state);
(v, t)
}
},
}
}
// no writes in ancestor set, no writes at node
#[allow(dead_code)]
fn can_acquire_exist(&self, ptr: &JsonPointer, session: &HandleId) -> bool {
let (v, t) = self.ancestors_and_trie(ptr);
let ancestor_write_free = v
.into_iter()
.cloned()
.map(|s| s.erase(session))
.all(|s| s.write_free());
ancestor_write_free && t.map_or(true, |t| t.state.clone().erase(session).write_free())
}
// no writes in ancestor set, no writes in subtree
#[allow(dead_code)]
fn can_acquire_read(&self, ptr: &JsonPointer, session: &HandleId) -> bool {
let (v, t) = self.ancestors_and_trie(ptr);
let ancestor_write_free = v
.into_iter()
.cloned()
.map(|s| s.erase(session))
.all(|s| s.write_free());
ancestor_write_free && t.map_or(true, |t| t.subtree_is_exclusive_free_for(session))
}
// no reads or writes in ancestor set, no locks in subtree
#[allow(dead_code)]
fn can_acquire_write(&self, ptr: &JsonPointer, session: &HandleId) -> bool {
let (v, t) = self.ancestors_and_trie(ptr);
let ancestor_rw_free = v
.into_iter()
.cloned()
.map(|s| s.erase(session))
.all(|s| s.write_free() && s.read_free());
ancestor_rw_free && t.map_or(true, |t| t.subtree_is_lock_free_for(session))
}
// ancestors with writes and writes on the node
fn session_blocking_exist<'a>(
&'a self,
ptr: &JsonPointer,
session: &HandleId,
) -> Option<&'a HandleId> {
let (v, t) = self.ancestors_and_trie(ptr);
// there can only be one write session per traversal
let ancestor_write = v.into_iter().find_map(|s| s.write_session());
let node_write = t.and_then(|t| t.state.write_session());
ancestor_write
.or(node_write)
.and_then(|s| if s == session { None } else { Some(s) })
}
// ancestors with writes, subtrees with writes
fn sessions_blocking_read<'a>(
&'a self,
ptr: &JsonPointer,
session: &HandleId,
) -> OrdSet<&'a HandleId> {
let (v, t) = self.ancestors_and_trie(ptr);
let ancestor_writes = v
.into_iter()
.map(|s| s.write_session().into_iter().collect::<OrdSet<_>>())
.fold(OrdSet::new(), OrdSet::union);
let relevant_write_sessions = match t {
None => ancestor_writes,
Some(t) => ancestor_writes.union(t.subtree_write_sessions()),
};
relevant_write_sessions.without(session)
}
// ancestors with reads or writes, subtrees with anything
fn sessions_blocking_write<'a>(
&'a self,
ptr: &JsonPointer,
session: &HandleId,
) -> OrdSet<&'a HandleId> {
let (v, t) = self.ancestors_and_trie(ptr);
let ancestors = v
.into_iter()
.map(|s| {
s.read_sessions()
.union(s.write_session().into_iter().collect())
})
.fold(OrdSet::new(), OrdSet::union);
let subtree = t.map_or(OrdSet::new(), |t| t.subtree_sessions());
ancestors.union(subtree).without(session)
}
fn child_mut<S: AsRef<str>, V: SegList>(&mut self, ptr: &JsonPointer<S, V>) -> &mut Self {
match ptr.uncons() {
None => self,
Some((first, rest)) => {
if !self.children.contains_key(first) {
self.children.insert(first.to_owned(), Trie::default());
}
self.children.get_mut(first).unwrap().child_mut(&rest)
}
}
}
fn sessions_blocking_lock<'a>(&'a self, lock_info: &LockInfo) -> OrdSet<&'a HandleId> {
match &lock_info.ty {
LockType::Exist => self
.session_blocking_exist(&lock_info.ptr, &lock_info.handle_id)
.into_iter()
.collect(),
LockType::Read => self.sessions_blocking_read(&lock_info.ptr, &lock_info.handle_id),
LockType::Write => self.sessions_blocking_write(&lock_info.ptr, &lock_info.handle_id),
}
}
fn try_lock<'a>(&'a mut self, lock_info: &LockInfo) -> Result<(), OrdSet<HandleId>> {
let blocking_sessions = self.sessions_blocking_lock(lock_info);
if !blocking_sessions.is_empty() {
Err(blocking_sessions.into_iter().cloned().collect())
} else {
drop(blocking_sessions);
let success = self
.child_mut(&lock_info.ptr)
.state
.try_lock(lock_info.handle_id.clone(), &lock_info.ty);
assert!(success);
Ok(())
}
}
fn unlock(&mut self, lock_info: &LockInfo) {
let t = self.child_mut(&lock_info.ptr);
let success = t.state.try_unlock(&lock_info.handle_id, &lock_info.ty);
assert!(success);
self.prune();
}
fn prunable(&self) -> bool {
self.children.is_empty() && self.state == LockState::Free
}
fn prune(&mut self) {
self.children.retain(|_, t| {
t.prune();
!t.prunable()
})
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
struct Natural(usize);
impl Natural {
fn one() -> Self {
Natural(1)
}
fn of(n: usize) -> Option<Self> {
if n == 0 {
None
} else {
Some(Natural(n))
}
}
fn inc(&mut self) {
self.0 += 1;
}
fn dec(mut self) -> Option<Natural> {
self.0 -= 1;
if self.0 == 0 {
None
} else {
Some(self)
}
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
enum LockState {
Free,
Shared {
e_lessees: BTreeMap<HandleId, Natural>,
r_lessees: BTreeMap<HandleId, Natural>,
},
Exclusive {
w_lessee: HandleId,
w_session_count: Natural, // should never be 0
r_session_count: usize,
e_session_count: usize,
},
}
impl LockState {
fn erase(self, session: &HandleId) -> LockState {
match self {
LockState::Free => LockState::Free,
LockState::Shared {
mut e_lessees,
mut r_lessees,
} => {
e_lessees.remove(session);
r_lessees.remove(session);
if e_lessees.is_empty() && r_lessees.is_empty() {
LockState::Free
} else {
LockState::Shared {
e_lessees,
r_lessees,
}
}
}
LockState::Exclusive { ref w_lessee, .. } => {
if w_lessee == session {
LockState::Free
} else {
self
}
}
}
}
fn write_free(&self) -> bool {
match self {
LockState::Exclusive { .. } => false,
_ => true,
}
}
fn read_free(&self) -> bool {
match self {
LockState::Exclusive {
r_session_count, ..
} => *r_session_count == 0,
LockState::Shared { r_lessees, .. } => r_lessees.is_empty(),
_ => true,
}
}
fn sessions<'a>(&'a self) -> OrdSet<&'a HandleId> {
match self {
LockState::Free => OrdSet::new(),
LockState::Shared {
e_lessees,
r_lessees,
} => e_lessees.keys().chain(r_lessees.keys()).collect(),
LockState::Exclusive { w_lessee, .. } => ordset![w_lessee],
}
}
#[allow(dead_code)]
fn exist_sessions<'a>(&'a self) -> OrdSet<&'a HandleId> {
match self {
LockState::Free => OrdSet::new(),
LockState::Shared { e_lessees, .. } => e_lessees.keys().collect(),
LockState::Exclusive {
w_lessee,
e_session_count,
..
} => {
if *e_session_count > 0 {
ordset![w_lessee]
} else {
OrdSet::new()
}
}
}
}
fn read_sessions<'a>(&'a self) -> OrdSet<&'a HandleId> {
match self {
LockState::Free => OrdSet::new(),
LockState::Shared { r_lessees, .. } => r_lessees.keys().collect(),
LockState::Exclusive {
w_lessee,
r_session_count,
..
} => {
if *r_session_count > 0 {
ordset![w_lessee]
} else {
OrdSet::new()
}
}
}
}
fn write_session<'a>(&'a self) -> Option<&'a HandleId> {
match self {
LockState::Exclusive { w_lessee, .. } => Some(w_lessee),
_ => None,
}
}
fn normalize(&mut self) {
match &*self {
LockState::Shared {
e_lessees,
r_lessees,
} if e_lessees.is_empty() && r_lessees.is_empty() => {
*self = LockState::Free;
}
_ => {}
}
}
// note this is not necessarily safe in the overall trie locking model
// this function will return true if the state changed as a result of the call
// if it returns false it technically means that the call was invalid and did not
// change the lock state at all
fn try_lock(&mut self, session: HandleId, typ: &LockType) -> bool {
match (&mut *self, typ) {
(LockState::Free, LockType::Exist) => {
*self = LockState::Shared {
e_lessees: [(session, Natural::one())].into(),
r_lessees: BTreeMap::new(),
};
true
}
(LockState::Free, LockType::Read) => {
*self = LockState::Shared {
e_lessees: BTreeMap::new(),
r_lessees: [(session, Natural::one())].into(),
};
true
}
(LockState::Free, LockType::Write) => {
*self = LockState::Exclusive {
w_lessee: session,
w_session_count: Natural::one(),
r_session_count: 0,
e_session_count: 0,
};
true
}
(LockState::Shared { e_lessees, .. }, LockType::Exist) => {
match e_lessees.get_mut(&session) {
None => {
e_lessees.insert(session, Natural::one());
}
Some(v) => v.inc(),
};
true
}
(LockState::Shared { r_lessees, .. }, LockType::Read) => {
match r_lessees.get_mut(&session) {
None => {
r_lessees.insert(session, Natural::one());
}
Some(v) => v.inc(),
}
true
}
(
LockState::Shared {
e_lessees,
r_lessees,
},
LockType::Write,
) => {
for hdl in e_lessees.keys() {
if hdl != &session {
return false;
}
}
for hdl in r_lessees.keys() {
if hdl != &session {
return false;
}
}
*self = LockState::Exclusive {
r_session_count: r_lessees.remove(&session).map_or(0, |x| x.0),
e_session_count: e_lessees.remove(&session).map_or(0, |x| x.0),
w_lessee: session,
w_session_count: Natural::one(),
};
true
}
(
LockState::Exclusive {
w_lessee,
e_session_count,
..
},
LockType::Exist,
) => {
if w_lessee != &session {
return false;
}
*e_session_count += 1;
true
}
(
LockState::Exclusive {
w_lessee,
r_session_count,
..
},
LockType::Read,
) => {
if w_lessee != &session {
return false;
}
*r_session_count += 1;
true
}
(
LockState::Exclusive {
w_lessee,
w_session_count,
..
},
LockType::Write,
) => {
if w_lessee != &session {
return false;
}
w_session_count.inc();
true
}
}
}
// there are many ways for this function to be called in an invalid way: Notably releasing locks that you never
// had to begin with.
fn try_unlock(&mut self, session: &HandleId, typ: &LockType) -> bool {
match (&mut *self, typ) {
(LockState::Free, _) => false,
(LockState::Shared { e_lessees, .. }, LockType::Exist) => {
match e_lessees.remove_entry(session) {
None => false,
Some((k, v)) => {
match v.dec() {
None => {
self.normalize();
}
Some(n) => {
e_lessees.insert(k, n);
}
}
true
}
}
}
(LockState::Shared { r_lessees, .. }, LockType::Read) => {
match r_lessees.remove_entry(session) {
None => false,
Some((k, v)) => {
match v.dec() {
None => {
self.normalize();
}
Some(n) => {
r_lessees.insert(k, n);
}
}
true
}
}
}
(LockState::Shared { .. }, LockType::Write) => false,
(
LockState::Exclusive {
w_lessee,
e_session_count,
..
},
LockType::Exist,
) => {
if w_lessee != session || *e_session_count == 0 {
return false;
}
*e_session_count -= 1;
true
}
(
LockState::Exclusive {
w_lessee,
r_session_count,
..
},
LockType::Read,
) => {
if w_lessee != session || *r_session_count == 0 {
return false;
}
*r_session_count -= 1;
true
}
(
LockState::Exclusive {
w_lessee,
w_session_count,
r_session_count,
e_session_count,
},
LockType::Write,
) => {
if w_lessee != session {
return false;
}
match w_session_count.dec() {
None => {
let mut e_lessees = BTreeMap::new();
if let Some(n) = Natural::of(*e_session_count) {
e_lessees.insert(session.clone(), n);
}
let mut r_lessees = BTreeMap::new();
if let Some(n) = Natural::of(*r_session_count) {
r_lessees.insert(session.clone(), n);
}
*self = LockState::Shared {
e_lessees,
r_lessees,
};
self.normalize();
}
Some(n) => *w_session_count = n,
}
true
}
}
}
}
impl Default for LockState {
fn default() -> Self {
LockState::Free
}
}
#[derive(Debug, Clone, Default, PartialEq)]
struct LockInfo {
ptr: JsonPointer,
ty: LockType,
handle_id: HandleId,
}
impl LockInfo {
fn conflicts_with(&self, other: &LockInfo) -> bool {
self.handle_id != other.handle_id
&& match (self.ty, other.ty) {
(LockType::Exist, LockType::Exist) => false,
(LockType::Exist, LockType::Read) => false,
(LockType::Exist, LockType::Write) => self.ptr.starts_with(&other.ptr),
(LockType::Read, LockType::Exist) => false,
(LockType::Read, LockType::Read) => false,
(LockType::Read, LockType::Write) => {
self.ptr.starts_with(&other.ptr) || other.ptr.starts_with(&self.ptr)
}
(LockType::Write, LockType::Exist) => other.ptr.starts_with(&self.ptr),
(LockType::Write, LockType::Read) => {
self.ptr.starts_with(&other.ptr) || other.ptr.starts_with(&self.ptr)
}
(LockType::Write, LockType::Write) => {
self.ptr.starts_with(&other.ptr) || other.ptr.starts_with(&self.ptr)
}
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub enum LockType {
Exist,
Read,
Write,
}
impl Default for LockType {
fn default() -> Self {
LockType::Exist
}
}
impl std::fmt::Display for LockType {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let show = match self {
LockType::Exist => "E",
LockType::Read => "R",
LockType::Write => "W",
};
write!(f, "{}", show)
}
}
#[derive(Debug, Clone, thiserror::Error)]
pub enum LockError {
#[error("Lock Taxonomy Escalation: Session = {session:?}, First = {first}, Second = {second}")]
LockTaxonomyEscalation {
session: HandleId,
first: JsonPointer,
second: JsonPointer,
},
#[error("Lock Type Escalation: Session = {session:?}, Pointer = {ptr}, First = {first}, Second = {second}")]
LockTypeEscalation {
session: HandleId,
ptr: JsonPointer,
first: LockType,
second: LockType,
},
#[error(
"Non-Canonical Lock Ordering: Session = {session:?}, First = {first}, Second = {second}"
)]
NonCanonicalOrdering {
session: HandleId,
first: JsonPointer,
second: JsonPointer,
},
}
#[derive(Debug)]
struct Request {
lock_info: LockInfo,
cancel: Option<oneshot::Receiver<LockInfo>>,
completion: oneshot::Sender<Guard>,
}
impl Request {
fn complete(self) -> oneshot::Receiver<LockInfo> {
let (sender, receiver) = oneshot::channel();
if let Err(_) = self.completion.send(Guard {
lock_info: self.lock_info,
sender: Some(sender),
}) {
#[cfg(feature = "tracing")]
tracing::warn!("Completion sent to closed channel.")
}
receiver
}
}
#[derive(Debug)]
pub struct Guard {
lock_info: LockInfo,
sender: Option<oneshot::Sender<LockInfo>>,
}
impl Drop for Guard {
fn drop(&mut self) {
if let Err(_e) = self
.sender
.take()
.unwrap()
.send(std::mem::take(&mut self.lock_info))
{
#[cfg(feature = "tracing")]
tracing::warn!("Failed to release lock: {:?}", _e)
}
}
}
#[cfg(test)]
fn lock_type_gen() -> BoxedStrategy<crate::LockType> {
proptest::prop_oneof![
proptest::strategy::Just(crate::LockType::Exist),
proptest::strategy::Just(crate::LockType::Read),
proptest::strategy::Just(crate::LockType::Write),
]
.boxed()
}
#[cfg(test)]
proptest! {
#[test]
fn unlock_after_lock_is_identity(session in 0..10u64, typ in lock_type_gen()) {
let mut orig = LockState::Free;
orig.try_lock(HandleId{id: session }, &typ);
orig.try_unlock(&HandleId{id: session }, &typ);
prop_assert_eq!(orig, LockState::Free);
}
}